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	<title>Captain&#039;s Log Archives - Ragequit.GR</title>
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	<description>PC Games, Reviews, Hardware, Latest News, Specials.</description>
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	<title>Captain&#039;s Log Archives - Ragequit.GR</title>
	<link>https://ragequit.gr/en/editorials/captains-log/</link>
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	<item>
		<title>Η σημασία του Steam Deck για το μέλλον του PC gaming</title>
		<link>https://ragequit.gr/en/editorials/captains-log/item/steam-deck-importance-pc-gaming/</link>
					<comments>https://ragequit.gr/en/editorials/captains-log/item/steam-deck-importance-pc-gaming/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Mon, 27 Nov 2023 20:40:43 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[Valve]]></category>
		<guid ispermalink="false">https://ragequit.gr/?p=538243</guid>

					<description><![CDATA[<p>Valve's device carries a heavy burden.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/captains-log/item/steam-deck-importance-pc-gaming/">Η σημασία του Steam Deck για το μέλλον του PC gaming</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
					<wfw:commentrss>https://ragequit.gr/en/editorials/captains-log/item/steam-deck-importance-pc-gaming/feed/</wfw:commentrss>
			<slash:comments>57</slash:comments>
		
		
			</item>
		<item>
		<title>Γιατί ο κόσμος χρειάζεται τα &#8220;σκουπίδια&#8221; της Marvel</title>
		<link>https://ragequit.gr/en/editorials/captains-log/item/why-we-need-marvel-trash/</link>
					<comments>https://ragequit.gr/en/editorials/captains-log/item/why-we-need-marvel-trash/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Wed, 09 Jun 2021 08:37:09 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[Blockbuster]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Movie Nights]]></category>
		<guid ispermalink="false">https://ragequit.gr/?p=530305</guid>

					<description><![CDATA[<p>Marvel movies are breaking the box office. But do they deserve to be called "cinema"?</p>
<p>The post <a href="https://ragequit.gr/en/editorials/captains-log/item/why-we-need-marvel-trash/">Γιατί ο κόσμος χρειάζεται τα &#8220;σκουπίδια&#8221; της Marvel</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
					<wfw:commentrss>https://ragequit.gr/en/editorials/captains-log/item/why-we-need-marvel-trash/feed/</wfw:commentrss>
			<slash:comments>163</slash:comments>
		
		
			</item>
		<item>
		<title>Witcher 3 και το μεγάλο λάθος των RPGs</title>
		<link>https://ragequit.gr/en/editorials/captains-log/item/witcher-3-rpg-big-mistake/</link>
					<comments>https://ragequit.gr/en/editorials/captains-log/item/witcher-3-rpg-big-mistake/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Thu, 12 Mar 2020 10:43:02 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[Action-RPG]]></category>
		<category><![CDATA[Open-World]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[The Witcher]]></category>
		<guid ispermalink="false">https://ragequit.gr/?p=523249</guid>

					<description><![CDATA[<p>Ακόμα και τα κορυφαία RPGs πέφτουν συχνά σε προφανείς παγίδες.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/captains-log/item/witcher-3-rpg-big-mistake/">Witcher 3 και το μεγάλο λάθος των RPGs</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
					<wfw:commentrss>https://ragequit.gr/en/editorials/captains-log/item/witcher-3-rpg-big-mistake/feed/</wfw:commentrss>
			<slash:comments>16</slash:comments>
		
		
			</item>
		<item>
		<title>Epic, Valve, exclusives και &#8220;ανταγωνισμός&#8221;</title>
		<link>https://ragequit.gr/en/editorials/captains-log/item/epic-exclusives-competition/</link>
					<comments>https://ragequit.gr/en/editorials/captains-log/item/epic-exclusives-competition/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Mon, 25 Feb 2019 13:41:22 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<category><![CDATA[Console gaming]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Moneyhats]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<guid ispermalink="false">https://ragequit.gr/?p=511001</guid>

					<description><![CDATA[<p>Ας μιλήσουμε λίγο για το τι σημαίνει πραγματικός ανταγωνισμός.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/captains-log/item/epic-exclusives-competition/">Epic, Valve, exclusives και &#8220;ανταγωνισμός&#8221;</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>11</slash:comments>
		
		
			</item>
		<item>
		<title>Dark Souls, με κούρασες: Part 2</title>
		<link>https://ragequit.gr/en/editorials/item/dark-souls-tired-part-2/</link>
					<comments>https://ragequit.gr/en/editorials/item/dark-souls-tired-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Thu, 03 May 2018 05:40:35 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[RPG]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/dark-souls-tired-part-2/</guid>

					<description><![CDATA[<p>Έναν χρόνο (και κάτι) μετά, επιστρέφω στο Dark Souls για μία δεύτερη απόπειρα.&#160;</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/dark-souls-tired-part-2/">Dark Souls, με κούρασες: Part 2</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Πεθαίνει το single-player gaming;</title>
		<link>https://ragequit.gr/en/editorials/item/single-player-gaming-dying/</link>
					<comments>https://ragequit.gr/en/editorials/item/single-player-gaming-dying/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Mon, 11 Dec 2017 08:30:58 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/single-player-gaming-dying/</guid>

					<description><![CDATA[<p>Η βιομηχανία του gaming βρίσκεται ενώπιον μιας ακόμα μετάλλαξης.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/single-player-gaming-dying/">Πεθαίνει το single-player gaming;</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>15</slash:comments>
		
		
			</item>
		<item>
		<title>Το μέλλον των computer RPGs</title>
		<link>https://ragequit.gr/en/editorials/item/future-of-computer-rpgs/</link>
					<comments>https://ragequit.gr/en/editorials/item/future-of-computer-rpgs/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 07:39:25 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[RPG]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/future-of-computer-rpgs/</guid>

					<description><![CDATA[<p style="text-align: justify;">Wasteland, Pillars of Eternity, Shadowrun, Tyranny, Numenera, Divinity Original Sin, Pathfinder... Μήπως βρισκόμαστε λίγο πριν ένα ακόμα extinction-level event;</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/future-of-computer-rpgs/">Το μέλλον των computer RPGs</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>7</slash:comments>
		
		
			</item>
		<item>
		<title>&#8220;Games as a service&#8221;</title>
		<link>https://ragequit.gr/en/editorials/item/games-as-a-service-trend/</link>
					<comments>https://ragequit.gr/en/editorials/item/games-as-a-service-trend/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Tue, 20 Jun 2017 17:32:46 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<category><![CDATA[Always online]]></category>
		<category><![CDATA[Microtransactions]]></category>
		<category><![CDATA[PC Games]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/games-as-a-service-trend/</guid>

					<description><![CDATA[<p style="text-align: justify;">Μπορεί η βιομηχανία του gaming να αποφεύγει την καινοτομία όπως ο διάβολος το λιβάνι αλλά πέφτει με τα μούτρα όταν μυριστεί χρήμα.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/games-as-a-service-trend/">&#8220;Games as a service&#8221;</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>8</slash:comments>
		
		
			</item>
		<item>
		<title>Δεν με νοιάζει αν το game development είναι δύσκολο.</title>
		<link>https://ragequit.gr/en/editorials/item/game-development-hard-dont-care/</link>
					<comments>https://ragequit.gr/en/editorials/item/game-development-hard-dont-care/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Sat, 25 Mar 2017 10:48:35 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/game-development-hard-dont-care/</guid>

					<description><![CDATA[<p style="text-align: justify;">Κάθε φορά που ένα αναμενόμενο παιχνίδι τα κάνει μούσκεμα με τον ένα ή τον άλλο τρόπο, ακούμε το γνωστό "game development is hard". Ώρα να βάλουμε κάποια πράγματα στη θέση τους.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/game-development-hard-dont-care/">Δεν με νοιάζει αν το game development είναι δύσκολο.</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>19</slash:comments>
		
		
			</item>
		<item>
		<title>LATE TO THE PARTY: MASS EFFECT 3</title>
		<link>https://ragequit.gr/en/editorials/item/late-to-the-party-mass-effect-3-pc/</link>
					<comments>https://ragequit.gr/en/editorials/item/late-to-the-party-mass-effect-3-pc/#comments</comments>
		
		<dc:creator><![CDATA[Αλέξανδρος Γκέκας]]></dc:creator>
		<pubDate>Thu, 15 Dec 2016 08:39:47 +0000</pubDate>
				<category><![CDATA[Captain's Log]]></category>
		<category><![CDATA[EDITORIALS]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Late To The Party]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Origin]]></category>
		<category><![CDATA[PC Games]]></category>
		<guid ispermalink="false">http://ragetesting.eu/frm/late-to-the-party-mass-effect-3-pc/</guid>

					<description><![CDATA[<p style="text-align: justify;">Λάτρεψα το Mass Effect 1, διασκέδασα με το Mass Effect 2. Ήρθε επιτέλους η ώρα να τελειώσω την Οδύσσεια του δικού μου Shepard.</p>
<p>The post <a href="https://ragequit.gr/en/editorials/item/late-to-the-party-mass-effect-3-pc/">LATE TO THE PARTY: MASS EFFECT 3</a> appeared first on <a href="https://ragequit.gr/en">Ragequit.GR</a>.</p>
]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
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