vtheofilis wrote:
Θαρρώ πως οι περισσότεροι "πρασινίζοντες" reviewers το ίδιο συμπέρασμα έβγαλαν. <img src="/smile.gif" width="" height="" alt="

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Εδώ το βασικό τους επιχείρημα, στο παιχνίδι <b><span style="color:#00ff00"><span style="color:#0000ff">Dying Light</span></span></b>, σχετικά με το bottleneck που μπορεί να επιφέρουν τα 4GB VRAM της FURY :
<blockquote> Before we begin looking at this game it should be noted that this game definitely can exceed 4GB of VRAM at 1440p. We saw up to 5GB of usage when the VRAM capacity was there to support it. This game is bottlenecked on every 4GB video card at 1440p with maximum in-game settings.
The AMD Radeon R9 290X always struggled in this video game from day one. We were never able to achieve a playable setting using the highest in-game settings. Instead we had to use the built in preset of "Best Quality" which sets the shadow map size to "High" and the view distance to "Half."
The AMD Radeon R9 Fury X is the first video card from AMD to allow us to play at the highest in-game settings at 1440p. We were able to turn up the shadow map size to "Very High" and max out the view distance. The game was playable, but you will notice it does have a lot lower minimum framerate on the Fury X compared to the GTX 980 Ti. There was some stutter here and there as it loaded new game assets in different areas, which did not occur on the GTX 980 Ti.
The GeForce GTX 980 Ti was also playable at the highest in-game settings but was 42% faster than the AMD Radeon R9 Fury X. We think the difference is so great because the AMD Radeon R9 Fury X is being held back in total performance due to not having enough VRAM for the video card to accelerate the game at its fastest.
Let's elaborate a bit more on the point above. We can back this up by looking at the total system wattage as we played the game at both "Maximum" settings and at "Best Quality" settings which lessens the burden on VRAM capacity.
With the game running at "Maximum" settings on the AMD Radeon R9 Fury X we saw the system wattage only go up to the 340W range, and the performance was a lot lower as we see. When we bumped the game down to "Best Quality" settings the wattage actually increased up to 365W because the burden on VRAM capacity was lessened and the GPU was allowed to work harder.
The VRAM bottleneck is like a cap on performance, keeping the true performance of the GPU from shining through. This game is a shining example of how VRAM capacity bottlenecks can lower performance and power demand. Sorry AMD, 4GB isn't enough in this game at 1440p, what do you think is going to happen at 4K? </blockquote>
( http://www.hardocp.com/article/2015/06/24/amd_radeon_r9_fury_x_video_card_review/6#.VYw3u0aNPdE )