Ας ποστάρει ανταπόκριση και κάνας άλλος εκτός του Μπρους για το ξεκάρφωμα...<br><br>Preview του game στο Codex.<br><br>http://www.rpgcodex.net/content.php?id=10564<br><br><blockquote>The line between lunacy and genius is an indistinct one, and strange and wonderful things emerge from those that live on it. Somewhere on that line, in a Northerly port city besieged by fog and the grey nothingness of the pale, a fiercely dedicated group of udarniks toil to bring into the world their vision: a computer role-playing game based on the most advanced role-playing system in the known universe, worldbuilding like Tolkien’s but better, destined for success so great its auteur Robert Kurvitz will buy the Star Wars and Planet of the Apes franchises, merge them, tell the fandom to pick the Jedi ape they want to be now, bitches, and finish his day with the immediate dismantling of the State. All this in time for the centenary of the Great October Revolution.<br><br>The Estonian studio ZA/UM has boundless ambition, battling impossible odds with nought but passion, raw talent, and a clarity of vision I haven’t seen in computer games since Chris Avellone in his prime. Their first game, No Truce with the Furies, is in full production, with a staff of twenty-five banging away late into the night in a run-down Neoclassical building in old Tallinn, where Reval melts into Revachol. Somebody’s failed real estate investment, the building’s previous occupants were Zen capitalists, and despite ZA/UM’s de-namastefication program some remnants of the Old Regime remain – a tie-dye, a forlorn Namaste cut into a door in cutesy devanagariesque, the Buddha banished to the corridor as Lenin now keeps a commanding eye on development of dialogue trees.</blockquote><br><br> :rofl: :salute: