http://www.dsogaming.com/pc-performance-analyses/tom-clancys-ghost-recon-wildlands-pc-performance-analysis/" class="bbcode_url">Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis<br><br>Ενδεικτικά quotes που αποδεικνύουν πόσο πολύ έχει προσεχθεί το Wildlands ως pc port παρα τα κάποια προβλήματα.<br><br><blockquote>To be honest, these are by far some of the best graphics settings we’ve ever seen, so kudos to Ubisoft.</blockquote><br><br><blockquote>Surprisingly enough, Tom Clancy’s Ghost Recon: Wildlands is one of the few games that felt really smooth at 50fps. This is one of the few rare cases that a game feels so smooth at 50fps, so we have to congratulate Ubisoft for such a thing.</blockquote><br><br><blockquote>we have to say that we were really blown away by its multi-threaded capabilities.</blockquote><br><br><blockquote>Ubisoft has used a lot of high-resolution textures, and its environments – thanks to the incredible lighting system that was also used in Watch_Dogs 2 – look fantastic. </blockquote><br><br><blockquote>Tom Clancy’s Ghost Recon: Wildlands has its issues but overall it feels like a solid PC product.</blockquote><br><br>CONCLUSION:<br><br><blockquote>Tom Clancy’s Ghost Recon: Wildlands comes with a huge number of graphics settings to tweak, looks gorgeous even on High settings, runs with an almost constant 60fps on a modern-day dual-core CPU that supports Hyper Threading (provided you are not GPU-limited), does not require more than 8GB of RAM, offers proper on-screen keyboard indicators (mouse acceleration is also disabled by default), and feels smooth even at 50fps.</blockquote><br><br><blockquote>Here is hoping that Ubisoft will further improve performance on mid-end and low-end GPUs via post-release patches, and that it will resolve the game’s server latency issues that affect pretty much everything; from browsing options to playing the actual game.</blockquote>