ενταξει, ειναι λιγο οφτοπικ, αλλα αφορα το gog, οποτε το αφηνω εδω.
ενας απ τους διευθυνταδες του gog, εδωσε συνεντευξη και λεει πολλα και σημαντικα.
http://www.forbes.com/sites/erikkain/2013/05/30/good-old-games-gog-com-and-the-drm-free-revolution/
τα πιο σημαντικα (για μενα):
"...if Zork I had an always-on internet connection requirement, do you think it would still be possible to sell the game 33 years later and have it work? It does work just fine on GOG.com, and the rights holders make revenue on this great old classic, but that’s because it’s not crippled with a short-sighted DRM policy. Of course, it wasn’t possible to use DRM like that back in the day, but I think it’s best for all of us who like seeing the classics that shaped gaming that it wasn’t.”
Always-online should be reserved for MMORPGs, Rambourg says, because large online games are built with an always-online internet connection in mind. It’s the point of this sort of game.
“However,” he says, “using an “always-online” feature for games that very much look and taste like single player titles is really a worrying trend to me and just like any short-sighted fasion out there, I hope it will just vanish in a near future.”
πες τα, άθρωπέ μου. ν αγιασει ο στόμας σου.