http://www.pcgamer.com/obsidian-almost-made-a-game-of-thrones-rpg/<br><br><blockquote><b>Obsidian almost made a Game of Thrones RPG</b><br><br>Game of Thrones is everywhere. It's inescapable. I don't even watch it, and yet, I feel like the new episode has been spoiled for me. But that wasn't the case back in 2005, when George R. R. Martin's novels were still (relatively) obscure and the TV series hadn't even been considered. <br><br>So you can understand why Obsidian might think twice about making a game adaptation. The studio, famous for Star Wars: Knights of the Old Republic 2 and Pillars of Eternity (among many others), declined to take on the project when EA Partners approached them in 2005, according to an interview with co-founder Feargus Urquhart over on Eurogamer.<br><br>The reason? Apparently the studio considered Game of Thrones better fitted to an RTS game, rather than the open world RPGs they were aiming to specialise in at the time.</blockquote><br><br><br><br><img src="https://media2.giphy.com/media/c5g4fdXJwuG2I/200_s.gif" alt="200_s.gif" class="bbcode_img" />