RUE VALLEY

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Πολύ κρίμα, γιατί το ντέμο με είχε εντυπωσιάσει και μένα πολύ.

Χτυπητό παράδειγμα περίπτωσης όπου δεν δόθηκε η δέουσα σημασία στο 'μηχανικό' κομμάτι του τίτλου και το φλου Αρτέμικο καλλιτεχνικό περιτύλιγμα, δεν αρκεί επ'ουδενί για να το ξελασπώσει.
 
Απ'ότι φαίνεται κυκλοφόρησαν ένα μεγάλο (σε περιεχόμενο, όχι σε μέγεθος mb) patch που επιχειρεί να διορθώσει ΚΑΠΩΣ την κατάσταση.

  • We’ve added 4 new dreams, which can grant willpower to Mr. Harrow and allow you to better explore his personal story prior to Rue Valley and how it led to his state at the beginning of the game. Exploring or ignoring these dreams will also affect the ending now.
  • Yes, there are 2 different endings now, depending on how many and which willpower points Mr. Harrow managed to gather during his adventures in the time loop and what he learned from interacting with Rue Valley and its residents.
  • Added a personal quest for Riley, and you will be able to learn more about her and interact with her more. This quest includes new intentions, interactions, animations, and inspiration points. The new quest is only partially voiced.
  • We have completely removed the regular (“slow”) travelling system, and now whenever Mr. Harrow goes somewhere, he will get there in 1-2 seconds, unless it’s time for Percy’s call or the time loop reset.
  • Reduced the amount of repetition in One Loop at a Time.
  • Enhanced the ending to make it more clear who or what was responsible for the time loop.
  • In response to the feedback from our Chinese community, we have increased the font size in Chinese localization for all UI sizes.
  • We have also increased the maximum size of the UI to 1,4x for all languages.
  • Added a tutorial on highlighting interactions. It will appear when you leave Dr. Finck's room and walk a little. If you play with a gamepad, the same tutorial will display additional information stating that you can cycle between interactions using [L1] and [R1].
 
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