Το πήρε το μάτι μου, καθαρά clickbait τίτλος από το gamespot που απομόνωσε λέξεις από την IGN συνέντευξη
Bethesda's Todd Howard sits down with IGN to discuss all things Starfield, from its high-profile delay to its performance on Xbox.
www.ign.com
Would you point to any other games as inspiration for Starfield along the way? I mean, not in the literal sense of, "I want to do what they did," but in terms of giving the player a feeling that something that... A game you played that you really wanted to convey. I mean, when you first showed me this game a while back, I mean, I certainly was reminded of Elder Scrolls and Fallout to... I mean, the DNA is there, but the other, I would say, two non-Bethesda games that I got little vibes from were No Man's Sky and Mass Effect.
TH: Well, clearly, those other games that are science fiction, I think you might look at and say, "Okay, this is science fiction. It's like that." I think the minute to minute, obviously on the ground, it has similarities to Elder Scrolls and Fallout and the things that we've made and how it feels in your hands or some certain mechanics.
But believe it or not, it's the games that put you in a world, that transport you to a place. So I think it also as a flow, probably has more of a feeling of a [Red Dead Redemption 2], right?
Like I'm living the Western fantasy. So in this,
you're living this science fiction explorer fantasy, and sometimes that's being on a barren planet and nothing is going on.