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Stellaris

Thaxll'ssillyia

Φραγκολεβαντίνος μπιφτεκάς
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Thaxll'ssillyia

Φραγκολεβαντίνος μπιφτεκάς
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Ωραίο τρέιλερ, μέχρι στιγμής καλη αποδοχή στα ριβιους, για να δούμε

 

Thaxll'ssillyia

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This week’s topic is the combat rebalancing planned for the Stellaris 3.6 “Orion” update



TLDR; ELI5​


The roles for different ship sizes should become more valuable. The introduction of size based damage make Frigates and Cruisers potentially very dangerous to Battleships and other large ships.

Frigates, however, are very vulnerable without a screen of Corvettes to protect them, Destroyers are the masters of Point Defense in Screen or cutting down those Corvettes and Frigates using the Gunship or Brawler roles.

Artillery ships are vulnerable if something closes under the range of their guns, but with a screen that engages the enemy further away, they are free to blast away.

Every ship role has a counter somewhere in the system, and mixed fleets that cover for deficiencies are thus generally much more difficult to hard-counter.

1665680166662.png

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Φαινεται θα εχει αρκετο ζουμι το 3.6 update :)
 

Thaxll'ssillyia

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TL: DR​


The 3.6 “Orion” update contains:
-new galaxy shapes
-new artwork
-the ability for Hive Minds to choose a variation on the Reanimators Civic from the Necroids Species Pack
- a Fleet Combat Rebalance
(including a new ship type and changes to combat computers)

------------------

In 3.6, we’ve also reworked:
-how the Ascension Paths from Utopia work as well as added a new ascension path.
-a new Spiritualist Federation type to the specialized federation types from Federations
-added a new “Politics” tradition tree, which also requires Federations.
-added new Orbital Ring buildings, which are included with the Overlord expansion.

------------------

For base-game changes:
-we’ve added a new relic
-accessibility improvements
-new first contact events, included terraforming candidates on the galaxy map
-added a new event chain
-tweaked some empire modifiers.
 

Hellion

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The galaxy is vast and full of wonders, but it's also full of alien empires you are going to encounter, whether they are ready or not.

"First Contact" offers a set of new origins and mechanics to give you the chance to tell stories about your civilizations' encounters with other visitors from the stars - ones that may not have come in peace!



excited.jpg
 

Hellion

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Χαχαχα τι ωραία τρέηλερ που φτιάχνουν κάθε φορά.

14 Μάρτη.
 

Hellion

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1 μήνα μετά την κυκλοφορία του πρόσφατου Στόρι Πακ ανακοίνωσαν και ένα εξπάνσιον που θα αλλάζει ριζικά το γκέημπλεη των Leaders.



 

Thaxll'ssillyia

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To First Contact για μενα ηταν βγαλμενο πολυ βιαστικα και ειχα αρκετα αρνητικη εμπειρια (απο τις κουλες συμπεριφορες του AI κυριως), πρωτη φορα που παρατησα παρτιδα χωρις να εχω το παραμικρο ενδιαφερον να τη ξαναρχισω.

Το Galactic Paragons φαινεται καπως ενδιαφερον, αλλα ειναι αρκετα νωρις για να επανελθω μετα το καζο
 

Hellion

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Δεν κάθονται σε ησυχία.



 

Norshgaath

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Admiral

Ancient Red Dragon
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Λατρεύω τα νέα για το διάστημα, τελευταία κοιμάμαι το βράδυ ακούγοντας Youtube videos από Cool Worlds, PBS Space Time και άλλα τέτοια κανάλια.
 

Hellion

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Νεό DLC σχετικά με Machine Empires, νέα Origins, νέο Endgame Crisis και νέο Player Crisis (για όσους έχουν το Nemesis DLC υποθέτω). Μακάρι να είναι πιο ουσιαστικό από το προηγούμενο, με το οποίο ούτε που ασχολήθηκα.
 
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