Yeah. So, I think that, you remember coming into the launch, the demand measures were very high, influence for us. The core underlying created for the game still has really strong demand around it. And we — as I mentioned, we had some challenges around stability, particularly on high end PC machines and performance and there were some design decisions, but not all the community really agreed with. And so our focus right now is to really go back in and make sure we get that stuff right.
And as much as I hate to admit it, DICE’s the studio that has been able to do this a number of times now and really go back and rebuild at the core and reengage the community, as long as we do that in conjunction with a committee. That’s what that studio was so great at doing.
So I think the combination of DICE with the new leadership and a strong vision for the future, we will build out the core, we will reengage the community and we will manifest that demand that we saw coming into launch over the course of time. – Andrew Wilson, EA CEO