Χθες η CD Project Red είχε Q&A λόγω της αναβολής.
Το πλήρες transcript είναι διαθέσιμο στο παρακάτω link
www.cdprojekt.com
Ορισμένα Highlights
We are currently at a stage where the game is complete and playable, but there’s still work to be done. Night City is massive — full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing.
And is the development team required to put in crunch hours?
AK: To some degree, yes – to be honest. We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard, but yes. Unfortunately.
We haven’t really come out with a full strategy when it comes to E3 and other fairs. You can bet we’re gonna have some sort of presence both at gamescom and E3, but it’s really to early to comment in any detail.
To clarify – there’s no work on the next AAA game besides Cyberpunk and its multiplayer?
Yes, I mean, the AAA we’re working on in parallel is Cyberpunk Multiplayer – that’s a codename by the way – we’re trying to be as clear as possible in that regard. The release date of Cyberpunk Multiplayer will probably move beyond 2021.