What's next
Vampire Survivors started as a "simple gameplay base that I could use to have fun making content for over the weekends", and despite all the changes that happened over the past year, that original vision of a simple canvas at which to throw everything including the kitchen sink has never really changed. Well, that "over the weekends" turned into "in any waking hour", but the rest is still valid
For that reason we'll be done with VS for real only once I - or you - get tired of it.
We'll probably start developing something new in poncle, but support for VS will also carry on. As anticipated in the v1.0 announcement, we’ll need to do some QOL improvements on niche mechanics like Eggs and Limit Break, plus finishing the engine port. But brand new features are also in the works…
A huge thank you once again to all the players who turned this little weekend project into an insane success!