REVIEWS

MARVEL’S SPIDER-MAN REMASTERED

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Sony's embrace of the PC platform continues apace. After the mediocre but ultimately patched to good condition port of Horizon: Zero Dawn, the decidedly more polished Days Gone and the near flawless God of War, it's time for Insomniac Games to debut a remastered version of its biggest hit. Porting duties were handled by Nixxes Software, a studio with extensive experience in PC ports that was recently acquired by Sony, so expectations are high for both the game itself and the PC version. Were they justified? Read on to find out!

The one and only.

The beginning of the game finds our hero, as so often happens in his life, in a complicated situation due to his dual identity as Peter Parker and Spider-man. While his superhero activity is going fairly well due to the capture and incarceration of some of his famous villains, a new threat takes advantage of the void and begins to take on a leading role. At the same time, Pete's work under Doctor Octavius is having funding problems and his personal life isn't going the way he wants since Pete and MJ are temporarily (?) separated. So, as is all too often the case in movies and comics, Spider-man is called upon to keep the citizens of New York safe even if it impacts his life as Peter. Because, as we know well, with great power comes great responsibility.

Go, Spidey, go!

Marvel's Spider-man Remastered is a pure single-player title that belongs to the broader genre of open-world action games. The obvious and direct comparison is of course to Rocksteady's Batman Arkham series, and it's true that Insomniac's game borrows a lot of elements from our beloved Dark Knight. The first and most important of these is the combat system, which is again based on the "dance" between attack and dodge/deflect at the right time. Spidey moves with speed and grace and can easily beat up crowded groups of bad guys using his fists, his various gadgets and his web to reduce the distance from his attackers and trap them. When an enemy attempts an attack, spidey sense is activated (with a relevant indicator appearing above the character's head, again like the Arkham games) and, if you time it right, you can dodge the attack and any damage and keep on beating the crap out of them.

Spidey sense plays a key role in avoiding damage during combat.

In some cases, usually optional but sometimes mandatory, direct assault is not appropriate and Spidey will have to take out his enemies with stealth and silent takedowns. These sequences are very reminiscent of (you guessed it) the Arkham games as our hero takes advantage of shadows and overhead locations to clear entire areas silently. The mask's visor detects and highlights bad guys with the press of a button so the player is able to lay out their plan in detail and select targets that are isolated. At the same time the web can serve as a distraction to "break" a group and trap its members one by one.

Lots of armed enemies and snipers at key points. Time for stealth.

The missions available in Marvel's Spider-man Remastered are divided into three general categories: campaign missions, side missions and crimes. Campaign missions are of course the scripted missions that advance the plot and are generally the most thoughtful and interesting of the existing content. Side missions focus on parallel short stories with some continuity, while crimes are the (familiar from many other open-world games) randomly generated missions that involve various small or large crimes that a friendly neighborhood Spider-man has to fight: thefts, burglaries, drug deals, car chases of criminals, etc. Apart from the aforementioned missions, various other activities and challenges are gradually unlocked during the campaign: clearing enemy strongholds, time trials, neutralizing bombs, collecting collectibles and so on. It's not mandatory to tackle all of these until you complete them, but the campaign subtly nudges you towards the side content at regular intervals to unlock the next campaign mission.

The map is dotted with icons for missions, collectibles and challenges, and you're free to choose what you want to do.

And now we come to the crucial question: Is the available content of high quality? Is the content interesting? Is it comparable or even better than the Arkham games? The campaign is indeed very good and I personally consider it better than the Rocksteady games. It's exciting, it has interesting characters, quality missions and plenty of spectacle. Most importantly, it's completely faithful to the style that a story of our favorite character should have, with the right doses of adventure, humor and drama that have characterized Spider-man for decades and made him so popular around the world.

It doesn't take much imagination to know that something is going to go wrong.

The side content I wouldn't say that it manages to stand on the same level. I realize that in an open-world game it is very difficult to have all the content hand-made and scripted, however I think that in this aspect the Arkham games did somewhat of a better job. Thankfully Insomniac managed to succeed perfectly in creating a pleasant and fun web swinging system so moving from mission to mission doesn't get tedious. On the contrary I would say, there were several times when I was web swinging in Manhattan just to see the sights and admire the wonderful work that has been done in the visualization of New York. My suggestion for the game's side content is to engage with it in moderation, limiting yourself to the activities you need to complete to unlock the next campaign mission or the ones that give you the necessary tokens to unlock the suit or upgrade you want. Otherwise, there is a risk of getting "burnt out" by repetition and losing interest.

The game features an upgrade system so you can gradually improve Spidey's abilities and equipment. Also, completing side activities rewards you with various tokens that can be spent on unlocking new spidey suits, among other things!

Moving on to the technical aspects of the PC version, in general we can talk about a well thought out but not perfect version. The graphics settings menu is complete, both DLSS and FSR 2.0 (and Insomniac's own upscaling) are supported, I didn't have any crashes throughout the gameplay and the only bug I noticed was one time when the character got stuck in the environment and I had to load a previous checkpoint. Performance on the test system (laptop with Ryzen 5800h and RTX 3060 with 6GB VRAM) and at 1080p resolution was almost flawless, with the framerate 99% stuck at 60 fps at detail level High without ray tracing. With ray tracing enabled there were several instances where the framerate dropped to 40 fps and stuttering occurred, probably an indication of lack of sufficient VRAM. Consequently I would recommend using ray tracing if you have 8GB VRAM and above. However, it should be noted here that the Digital Foundry site reports that there are issues with erratic frametime on systems with GTX 1060/RX 580 level graphics cards so if you have a similar system it would be best to wait a few days for the patch.

Spider-man with ray tracing on OFF...
...and ON. Clear visual improvement but if your system can't handle it you can safely turn it off and gain a lot in performance.

So evaluating Marvel's Spider-man Remastered as a whole, it's clear that there are a lot of positives. Quality (though not original) combat system, excellent web swinging and traversal mechanics, great recreation of Manhattan, satisfying and entertaining campaign, lots of fantastic spidey suits to unlock, quite a thoughtful PC port. There's no doubt that this is the best Spider-man game we've ever seen and I'm sure fans of the hero (which includes me) will have a great time. The only thing that prevents me from declaring it as the top superhero game is the issue of side content which... is a bit ubisoftey (no offense Ubi). I feel that in this part the Arkham games regain the lead because the side content was more interesting, it gave the feeling of regular side quests instead of randomly generated missions. The good thing is that the game doesn't overdo it with the density of these missions, there are a lot of different types but the map is tidy and the total amount is reasonable. I just wish more of these missions had a more developed plot and a bit more variety.

Your duties as a friendly neighbourhood Spider-man include rescuing people from all kinds of accidents.

There is no doubt that Sony's initiative to port its games to PC has been a complete success to date. With the exception of the first release of Horizon which took some time to get to a good point, the other titles have all been quality PC ports and very interesting games. The exact same goes for Marvel's Spider-man Remastered, a great purchase that will provide dozens of hours of fun gameplay for superhero fans and for those just looking for a quality open world action game. Insomniac laid a very solid foundation with this game so that the sequels can make history. We can't wait!

Thanks to Sony Hellas for providing the review code.

RANKING - 85%

85%

Amazing

An essential purchase for spidey fans and open world enthusiasts, with only the mediocre side content depriving it of the title of the ultimate superhero game.

Admiral

A dedicated PC gamer, Alexandros plays everything depending on the mood of the moment, but shows a preference for turn-based strategy, RPGs and considers UFO: Enemy Unknown as the best game of all time. Otherwise, he tries to hide his turtle-like reflexes by avoiding competitive multiplayer because, as he says, "it doesn't suit him" and is looking for ways to get the "Church of Gaben" recognized as an official religion in his country.

Sephir

Beyond Within
Staff member
Joined
Nov 26, 2012
Messages
5,209
Για να είμαι ειλικρινής, το είχα δοκιμάσει πριν χρόνια σε PS4, αλλά δεν με κράτησε. Μάλλον η "Ubisoftοποίηση" που λέμε έφταιγε (πρέπει να είχα πρόσφατα τελειώσει κανένα AC: Creed).

Νομίζω όμως ότι θα του δώσω μια δεύτερη ευκαιρία στο σύστημα που πρέπει.
 

tommas

Half-Ogre
Joined
Dec 2, 2012
Messages
614
Δεν είμαι των open world παιχνιδιών δυστυχώς και φοβάμαι το burnout θα προκύψει ανεξαρτήτως του τι side mission θα κάνω. :(

Θα το αφήσω όταν θα παίξει καλύτερη GPU (η 2080 δε φτάνει για 1440p KAI Ray Tracing) μπας και με κρατήσει με shredderικές γραφικάρες. :giggle:
 

kara

Kraken
Joined
Dec 15, 2012
Messages
8,200
Δεν είμαι των open world παιχνιδιών δυστυχώς και φοβάμαι το burnout θα προκύψει ανεξαρτήτως του τι side mission θα κάνω. :(

Καλά δεν είναι και τόσο μεγάλο για open-world. Σε 50 ώρες (και πολλές λέω) θα το έχεις καθαρίσει όλο. Τα Collectibles φαίνονται όλα τον χάρτη.
 

Admiral

Kraken
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Παιχνιδάρα. Το 8 μπροστά από το 5 δεν το περίμενα από έναν σεσημασμένο μαρβελιάρη.

Σε review πρέπει να κρίνεις πιο αποστασιοποιημένα και να αξιολογείς ορισμένα αντικειμενικά στοιχεία. Αν βαθμολογούσα με βάση την μαρβελοκαψούρα θα έβαζα 100 μόνο και μόνο για τα πολλά suits που μπορείς να ξεκλειδώσεις.
 

Northlander

Tarrasque
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Messages
17,390
Fashion-spidey.

Ελπίζω να δούμε ωραίες φωτογραφίες με το Ray Tracing. Όταν είχε πρωτοβγεί, είχε λαλίσει όλη η PS-fanbase με το photomode.
 

kara

Kraken
Joined
Dec 15, 2012
Messages
8,200
Η αληθεια ειναι πως ειναι μακραν ο καλυτερο τιτλος για τον συγκεκριμενο ηρωα. Ειναι spot on σε ολα, υφος, διαλογοι, κινηση (αερινος και ταυτοχρονα δυνατος, ποτε δεν βαρεθηκα να βλεπω το anim που σταματαει αμαξι), εκμεταλευση τον δυναμεων του στο gameplay, o κοσμος του (να βολταρεις στο πανεμορφο Μανχαταν και να σκας πανω στο Sanctum Sanctorum η στο γραφειο των Nelson& Murdock. Αλλα και μονο το να βολταρεις ειναι φοβερο).

Για εναν Spidey fan το παιχνιδι ειναι 12/10. Για καποιον που δεν εχει καμια επαφη με υπερηρωες η ακομα χειροτερα ειναι φαν του Batman τοτε μιλαμε για 9/10. Θα περασει ομορφα οπως και να χει. Ειναι αρκετα "compact" για action open world. Δεν εχει τη φωτογραφια, το σοκ και δεος του God of War ομως ειναι παρα πολυ fun to play. Θα μπορουσε να εχει πιο αξιομνημονευτο side περιεχομενο ομως δεν εχει τοση σημασια -για μενα- αφου ειναι το μοναδικο παιχνιδι που σε αφηνει να κανεις με μαεστρια αυτο που λεει ο τιτλος, να εισαι ο Spiderman.
 

Chosen Undead

Death Knight
Joined
Jul 14, 2015
Messages
3,041
@kara Εχεις παίξει το Shattered Dimensions? Αν ναι είναι καλύτερο από αυτό το οποίο προσωπικά το θεωρώ τοπ;
 

Adhan

Horror addict
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Messages
12,254
η ακομα χειροτερα ειναι φαν του Batman
O Αdmiral δεν ανήκει σε καμιά από τις 2 κατηγορίες και το βαθμολόγησε (ελαφρώς) χαμηλότερα από τα Batman, τα πρώτα 2 τα ορθόδοξα υποθέτω.
Ψάξε όσο θες στα gamefaqs, δε θα βρεις λύση για το γρίφο.

Με σοβαρότερο ύφος, είναι άστοχη η αντιπαραβολή σου κατά τη γνώμη μου.
Χωρίς να είμαι καν "φαν" του Batman, δε μπόρεσα παρά να θαυμάσω τη δουλειά μου είχε γίνει στo lore, στις υπο-αποστολές, στην ποικιλία στο gameplay κλπ. Το Asylum ειδικά ήταν παιχνίδι που είχε τρομερό αντίκτυπο στην ΑΑΑ βιομηχανία και ξεχώριζε τότε μέσα στο "cinematic blockbuster" συνονθύλευμα. Μίλαγαν για αυτό ακόμα και άτομα που δεν είχαν απολύτως καμία κάψα με τον Batman. Γιατί στο τέλος της ημέρας (sic), ήταν ένα εξαιρετικό σύνολο, ανεξαρτήτως στολής του ήρωα.
Θα μπορούμε να πούμε το ίδιο για το/θυμόμαστε το ίδιο καλά σε μερικά χρόνια το Spider-Man; Αν ναι, τέλεια.
 

Northlander

Tarrasque
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Messages
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Περίμενα περισσότερη φασαρία για το Spider-man είναι η αλήθεια, δεδομένου του ενθουσιασμού με την αρχική κυκλοφορία.

Από τα γραφόμενα του Αλέξανδρου είναι εμφανές ότι πατάει σε γερά θεμέλια και το κάνει πάρα πολύ καλά, χωρίς όμως να καινοτομεί, κάτι που έκανε το Arkham City την περίοδο που βγήκε. Επομένως το novelty έχει φύγει μάλλον.
 

kara

Kraken
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Dec 15, 2012
Messages
8,200
Αν εισαι φαν του Batman εχεις ηδη παιξει παιχνιδαρες, εχεις ηδη χαρει τον ηρωα σου. Εισαι πιο δυσκολο κοινο για τον Spiderman γιατι εχεις ανεβασμενες προσδοκιες. Αυτα. Αμεσως τσιμπησατε.

@Chosen Undead Το ειχα παιξει παλιοτερα και δεν τον θυμαμαι καλα. Σε εκεινο ειναι σαν να παιζεις 4 διαφορετικες ιστοριες με εντελως διαφορετικο gameplay. Το Marvel's Spoderman δεν εχει αυτην την ποικιλια, ασχολειται μονο με τον Peter, προσφερει ομως ενα πιο δεμενο χορταστικο συνολο.
 

Admiral

Kraken
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Λίγο lore που δεν ζήτησε κανείς: Το πρώτο παιχνίδι Batman που έπαιξα ήταν αυτό:



Και το πρώτο παιχνίδι Spider-man ήταν αυτό:



Γενικά παίζαμε τα πάντα από superheroes γιατί εγώ ήμουν πάντα μαρβελικός ενώ ο αδελφός μου μπατμανικός.
 

Adhan

Horror addict
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Messages
12,254
Μερικές φορές ξεχνάω ότι το Game Boy έδινε πιο smooth/πολλά frames σε παιχνίδια του, από τα 8μπιτα pc της εποχής 😅.
You're the real hero, που θα 'λεγα κι εγώ.
Fun fact - το spider man που έβαλες ήταν της Rare, το πρώτο για GB.

Εγώ είχα παίξει το δεύτερο.



Λιγότερο platforming, περισσότερο action-adventure. Το μυαλό μου είχε ανατιναχθεί όταν διαπίστωσα ότι για να περάσεις τον ηλεκτρικό φράχτη στην αρχή, έπρεπε να κατεδαφίσεις τον Hobgoblin από το glider, να του το πάρεις και να του βάλεις καύσιμα γιατί είχαν τελειώσει (ΦΥΣΙΚΑ) μετά το boss fight. Βέβαια αργότερα κόλλησα στο Lizard, μετά από πολλές προσπάθειες είχα καταφέρει να βρω το αντίδοτο που τον έκανε άνθρωπο (μου έδινε κάτι για να προχωρήσω, keycard ίσως δε θυμάμαι), αλλά πάντα έμενα με λίγο health στην επιστροφή. Επίσης περιορισμένες ζωές, οπότε...

To δε Batman, πιο οδυνηρή πρώτη γνωριμία, λόγω κακού χειρισμού που αύξανε τη δυσκολία



Bonus
 

Borracho

Ancient Red Dragon
Joined
Nov 26, 2012
Messages
11,917
Η Αγία Έδρα, ένα μονάχα παιχνίδι Σπάιτερ-Μαν αναγνωρίζει στο PC, αυτό που έπαιξε στα νιάτα της :



ΥΓ Χωρίς πλάκα, νοστιμούλι φαίνεται αυτό. Άμα κλείσει τα πέντε ο γιός μου, παίζει να του το πάρω σε Steam Sale -95% να γελάμε :D
 

Admiral

Kraken
Staff member
Joined
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Messages
9,739
Η Αγία Έδρα, ένα μονάχα παιχνίδι Σπάιτερ-Μαν αναγνωρίζει στο PC, αυτό που έπαιξε στα νιάτα της :



ΥΓ Χωρίς πλάκα, νοστιμούλι φαίνεται αυτό. Άμα κλείσει τα πέντε ο γιός μου, παίζει να του το πάρω σε Steam Sale -95% να γελάμε :D


Αυτό ήταν το δεύτερο Spider-man που έπαιξα :D. Δεν ήταν άσχημο!
 

shredder

Death Knight
Joined
Sep 17, 2013
Messages
3,899
Δεν είμαι των open world παιχνιδιών δυστυχώς και φοβάμαι το burnout θα προκύψει ανεξαρτήτως του τι side mission θα κάνω. :(

Θα το αφήσω όταν θα παίξει καλύτερη GPU (η 2080 δε φτάνει για 1440p KAI Ray Tracing) μπας και με κρατήσει με shredderικές γραφικάρες. :giggle:
Δοκιμασε με FSR. Και εγω Very high γραφικα και very high ray tracing το παιζω αλλα με FSR 2.0. Βεβαιια η rx 6000 και rtx 3000 τρχουν καλυτερα το ray tracing απο τις rtx 2000.
 

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