συνεχιζω να γραφω για τον άλαλο, οχι απο ενδιαφερον πια, αλλά για τον χαβαλέ, εχοντας μοναδικη σοβαρη απορια πόσο λαμογια ειναι οι ιταλοι.
τα τελευταια νιουζ ειναι οτι μπαινει σε ΕΑ 30/6.
Hello Champions! What a great weekend with the Guerrilla Collective showcase, with the announcement of the Early Access release date for Alaloth – Champions of The Four Kingdoms! We had a few super crazy days to match the deadlines and be sure that everything was perfect for such an amazing...
steamcommunity.com
αναμεσα στα άλλα ωραια, λεει και τα εξης:
Just to make things simple to understand for everyone:
we had two scenarios to choose from, at time.
Scenario 1: rush a bit to finish the game, release it, give the game to one of the many publishers willing to jump in and bring it on consoles, and move on with a bunch of money in our bank account.
Scenario 2: continue investing our money in development to fulfill the original vision we had for the game. To be even clearer: we would have been in the position of attending the Guerrilla Collective going for a full release Q3/Fall, and nothing would have changed for players. Money for us, consoles ports to be done by someone else, no pressure and easy life after ages of stress that costed us a lot, even in terms of health. But when we looked each other in the eyes μπλα μπλα μπλα
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A few people was rightfully asking why we’ve decided to go Early Access after such a long time…well, let us be clear and 100% direct once again:
this is not an Early Access made to grab money and try to fill our pockets with an all-in move
This is not an Early Access where you are going to find T-pose chars, game breaking bugs or missing features.
The game we had in mind at the very beginning, is already in, fully playable, but lacking polishing and balancing. Point is: this is not the same game anymore, this is something bigger we would like to finish in an even better way, putting in all the stuff we had to sacrifice during the dev journey, when the plan was completely different as the contexts in which we were working.
This is why we decided to go Early Access, planning tons of cool stuff we are going to detail in the next days with a dev roadmap, including all the things we are working on now, that are coming later this summer and beyond.
This is also why we decided to go out with a very low price that is not going to change with the full release [with a 20% discount at launch], despite the huge number of contents on the way. Of course, we are talking about something to be finished yet [dealing with balancing, loots, vendor stocks and such right now] but as we just said, you can expect all the features originally intended working since June 30.
Just consider what is wrote in the store page for what is in and what is going to be put in the near future. We are very sorry of not providing loc and full [English] dubbing from the start for example, but again, plans were different and we'll do our best to put in as much contents as possible to make Alaloth an unforgettable experience. Hopefully with your help. These are the fundations of a huge fantasy universe we are willing to expand as much as possible, with your support too.
Expect full transparency from us, no secrets, full access to on-going stuff. This is what we always had in mind and this is what we can finally do.
tl/dr/χεσε_μας_μαλαχτη_πρωινιατικα:
1. ΜΑΣ ΚΑΝΟΥΝ ΧΑΡΗ οι φρατέλι. μπορουσανε να παρουν τα λεφτα και δρομο. ΑΛΛΆ ΟΧΙ, κοιταχτηκανε στα ματια (εκει μου φυγανε ισως λιγα τσισακια (ευτυχως φορω το βρακι κατω απ το πανταλονι)) κι αποφασισανε οτι θα ολοκληρωσουν το κειμ....
2. συμβαινει το εξης αςούμε τωρα: ειναι λεει
φουλυ πλειαμπλ το παιγνιδι, απλα του λειπει πολισινγκ και μπαλανσινγκ, με τα δικα τους λογακια. να θυμισω οτι μετα το "ρησταρτ' δεν εχουν δειξει ουτε υπονοια ui, διαλογων, συνεχομενου πανω απο 5 sec γκειμπλέι και άλλα τετοια χαριτωμενα...
οκ, απλα στεναχωριεμαι για τους αθωους που θα μπουνε στην ΕΑ περιμενοντας να παιξουν κατι της προκοπης... βεβαια με τουτα και με κεινα δεν περιμενω να ειναι και πολλοί. φανταστειτε τωρα, για παιχνιδι που ειχε λερωσει βρακακι κοσμοζ και κοσμακηζ στην αναγγελια και στα πρωτα απντειτς πριν 2-3 χρονια, τωρα στο στημ τοπικ της αναγγελιας για την ΕΑ, (οπως φαινεται στο λινκ) εχουν απαντησει εδω και 2 μερες 9 ατομα (βασικα 5 ειναι, τα υπολοιπα ποστς ειναι διπλά η απαντησεις της εταιρειας, για να δειξει οτι το χει παρει ζεστα το θεμα...
).
δεν περιγραφω αλλο. απλα στις 1/7 με τα ποπκορνς στα χερια, ετοιμαζομαι για απολαυστικες εμπειριες με τα πρωτα καστομερ ρηβιους....