δεν την πολυ βρισκω με τετοιου ειδους rpgs(αν και δω χωραει συζητηση αν ειναι rpg),ενα ωραιο κομματι απο το πρεβιου του κοντεξ<br><br><blockquote>] Instead of an ethical alignment system, No Truce with the Furies has a political one, of a sort. You don’t track “Lawful” or “Evil,” you track things like “Fascist,” “Communist,” “Moralist,” or “Liberal.” For example, Kurvitz explains, suppose there is a black girl selling newspapers at a street corner. One of the lines you can say to her is “You’re black,” to which she will reply “Yes.” This by itself does not yet affect your Fascist counter. However, follow it up with “So what kind of music do you people listen to these days?” and it will go up a notch. Keep at it, and fascist thoughts will start appearing in your thought cabinet – an inventory for mental loot – and your brain will start feeding you ever more intensely fascist things to say. People will start to take offense, and to avoid that you might want to try to ignore those thoughts, to act normal, mouthing liberal platitudes to cover up your dark, shriveled soul, gradually turning you into a crypto-Fascist or even shifting your political identity to something more socially acceptable. Or you can embrace your inner blackshirt, rack up those fascist thoughts, and eventually process them into their final, complete, crystallised form: Revacholian Nationhood, giving a massive boost to your Physique stat. Slam down a mouthful of cheap booze on top of that, and you will be a full violent meathead, ready to Jean-Claude Van Damme the biggest, meanest kipt in town right in the face, even as you spiral deeper into alcoholism, delirium, and spite. Fascism and alcohol work well together, Kurvitz explains: Hitler started all his shit in beer halls, so if that’s the way you want to play it, he wants you too to have your moment of glory.<br> </blockquote><br><br>θα χει ενδιαφερον παντως να δουμε τι ατακες θα πετας και θα χαρακτηριζονται "κομμουνιστικες".