- Joined
- Nov 26, 2012
- Messages
- 17,944
Το patch 1.3 είναι διαθέσιμο προς download μέσω Steam.<br><br>Patch Notes:<br><br><span class="bbcode_spoiler"><br>The game now has Save and Exit feature.<br>Saving is much more robust and saves won't get corrupted even if the game crashes while saving.<br>Alchemy bench will no longer shoot you into the air.<br>The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.<br>Guards won't frisk you so often.<br>Your horse shouldn't get stuck when jumping fences.<br>Horse items are cleaned along with player items in bathhouses.<br>You can see when looking at a bed whether it will save your game.<br>You can sleep on beds without having to sit down first.<br>Levelling up stealth by sneaking past enemies is more consistent.<br>Sneaking past sleeping NPCs is now easier.<br>Some easily accessible trunks with extremely good loot have been removed.<br>Cave mushrooms can now be found in many other damp places.<br>You can no longer autocook potions that you haven't brewed by hand at least once before.<br>German voiceovers will no longer cut off in mid-sentence in cutscenes. <br>(PC only) It is now possible to select different types of anti-aliasing.<br>(PC only) It is now possible to set VSync to 30 or 60, or disable it completely.<br>(PC only) Steam Cloud saving enabled.<br>And over 300 other fixes in various quests.<br><br>Performance improved:<br>LoD switching tweaked, reducing pop-in and improving texture streaming.<br>Stuttering in some areas reduced.<br>Slightly smoother framerate on Vsync 30. (Consoles and some PCs)<br><br>Improved lockpicking:<br>New interface design makes it much easier to hold the sweet spot while turning the lock.<br>Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)<br><br>Improved pickpocketing:<br>You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)<br>The risk indicator is now much more precise. When green, you are sure not to get caught.<br><br>Late game player strength tweaked:<br>Some combat perks that were unintentionally overpowered were tuned down.<br>Weapons scale less with high-level stats.<br>It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)<br><br>Other combat system tweaks:<br>"Untargeted attack" exploit fixed.<br>Enemy combat archery AI improved.<br>Guards now react to combat more aggressively.<br>And many other minor tweaks.</span>